![]() Martyr - Make infusion of light cause your next LotM not cause damage to the caster.ĭawn Will Come - Make each holy power spent have a X% chance to reduce the cooldown of Avenging Wrath by 2 seconds. Shock Barrier - Popular legendary effect synergizes with Holy Shock play extremely well (Could even work as a mastery if they didn’t want to go full send with the old mastery)Įternal Flame - Make it a ranged HP builder HoTĪwakening - Have it be able to proc from SotR to prevent having to fish for procs by healing when healing isn’t needed. Seems to me like as a melee Holy paladin what I get is a whole heap of dead talent nodes…sweet.Įven though I’m discouraged, here’s a few suggestions of things that I believe would be beneficial. I doubt we’ll still be wanting to hard cast in melee, nor should we. I mean cool that pathing is better, but you can’t merge the ranged and melee playstyles. ![]() The Holy changes really suck at first glance. ![]() I was really hoping for something much better. At least Hunter ones trying unlike Holy pal So they removed one of the few HP generator Holy has sinse they can’t generate from Jugement like other spec.Įxcept for the branching I think they have no clue what they are doing and it look even worse than what Hunter get. We’ve also removed a few nodes that we felt were not playing well including Liadrin’s Fury Unleashed It just force player to pick caster talent to access melee ones. Hopefully this mixes gameplay up a bit more and offers further compelling choice That said, we’ve added several new or returning spells in support of both the melee and caster styles.Ħ out of the 11 are ‘‘Caster’’ build while the other fit for both but arent Melee centred unlike the ‘‘caster’’ ones. I’d like to pick Tyr but whats the point the 25% heal buff only affect healing I dont use. Solid How its only Flash and Holy light on 60% of the tree that no one use. We felt the overall nodes in this tree were in a solid spot and that most of the issues in this tree were pathing related. How you keep that terrible mastery thats doesnt work for range ‘‘Caster’’ build. Our goal is to intermingle spells and abilities Paladin dont even cast no more how is it that hard to understand. So its like keep your bad mastery and you are forced to pick range talent to reach the few melee ones. Liadrins Fury Unleashed Item Level 910 Finger +1,915 Stamina +985 Haste (3. ![]() Our intention is for this to not overpower the melee playstyle, but we want to find room for both to exist simultaneously without impeding each other** ![]()
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